Program shuts down on failed assertions
The problem is likely OpenMW specific, though I cannot run vanilla Morrowind on my Mac M2 yet.
Operating system: Apple M2 Pro, Sonoma 14.2 (23C64)
The current version of OpenMW:
c53abd87 (macOS13_Xcode14_arm64:archive)
The version was originally from Steam, though I honestly don't recall the crazy steps I took to get it to work on my Mac. I have Tribunal and Bloodmoon. The language is English.
I use 500+ mods. The problem does not persist with a new save; it only persists in old saves. I'm not sure if the problem persists on a vanilla install. You can see all the mods I'm using with the attached file: openmw.cfg.
Reproducing the problem: Head to Balmora and walk around the Mage's Guild, or head to Gnaar Mok and walk around the tree in the town center.
The log says things like (for Gnaar Mok):
Fatal Error [23:56:01.866 W] Worldspace: sys::default; tile position: -79, 40; agent bounds: AgentBounds {AgentShapeType::Aabb, {29.28, 28.48, 66.5}}; delaunayHull: Removing dangling face 19 [10,14,-1]. (signal 6) Address: 0x186b0a0dc
I expected the program not to kill itself, but there is a string of errors in the log, ultimately followed by a failed assertion, and then the game exits.
I've uploaded the most recent log that shows all of the errors. I'm aware there are other probably unrelated errors, but I'm focusing on what errors are connected to the program shutting down at the end.
I've uploaded my settings.
Thanks for the assistance.