Feature(CS): Add more QOL Inputs
Other editors such as CSSE and Blender have the capability of locking transformations to a specific axis through a key binding, and not purely as part of the object's visual representation. You can also switch transform submodes through a keybind, eg move/scale/rotate modes.
Older versions of blender also supported visibility/selection groups saved to 1-0 keys, similarly to how RTS games allow you to save groups of units.
!3674 (merged) and !3675 are intended to address this.