Disintegrate magic effects should only destroy one item
In Morrowind.exe disintegrate on self only destroys one item (one piece of armor and one weapon) before the effects stop being active, and it keeps track of the item even if the player unequips the item/ keeps breaking it (note though disintegrate armor would crash the game if you did try that).
In OpenMW, disintegrate magic effects don't stop being active after destroying one item.
Edited by Abdu Sharif