Rename custom spells in magic window
The ability to rename custom spells at any time in the UI would be a very handy feature. Currently, if I want to rename a spell (a fairly common occurrence as I collect more to organize), I need to delete the old spell and create/name a new one through a spellmaker.
As this would be a generally useful QOL UI feature (similar to the shortcut key improvements per #5720), and not a subjective content/gameplay change, it would be very much appreciated if this could eventually be included in base OpenMW rather than succumbing to the viral "let it be a (Lua) mod" meme. ;) Thanks as always to the devs for their consideration.
Edited by Mike Prichard