Some scripts in Morrowland fail to work
Morrowland has a few scripts that fail because the authors seem to have expected PositionCell
to take posX posY posZ rotX rotY rotZ cell
arguments instead of posX posY posZ rotZ cell
. This works in the original engine because of the behaviour described in #2407 (closed). OpenMW currently doesn't allow this many additional junk arguments for the function, however.
More importantly, the mod replaces the levelling system with an experience-based system. The script that controls levelling up uses an unquoted integer variable name - something that is allowed in unambiguous contexts.
It also suffers from #4996 but that's neither here nor there.