Erratic Behaviour with (Companion) Summons
Aggroing a following NPC companion's summon (such as Ulyne Henim and her Ancestor Ghost during the Necromancer of Vas Fighters' Guild quest) can result in odd behaviour.
- An attack on a companion can aggro their summon without they themselves turning on you, leading to an odd scenario where the summon will attack both the player and their companion over the former attacking the latter.
- If your companion summons a creature after turning hostile, their summon will attack the both of you.
- Sometimes when the companion resummons their familiar, it is still hostile. (Possibly just in the abovementioned circumstance).
- Aggroing your own summon will cause your companion to become hostile (maybe not a bug).
Probably related to issue #3857 (closed) and other AI issues.
Tested on Vanilla GOTY with the 0.44 release build on Windows 10.