Skip to content
GitLab
    • GitLab: the DevOps platform
    • Explore GitLab
    • Install GitLab
    • How GitLab compares
    • Get started
    • GitLab docs
    • GitLab Learn
  • Pricing
  • Talk to an expert
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
    • Switch to GitLab Next
    Projects Groups Topics Snippets
  • Register
  • Sign in
  • openmw openmw
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributor statistics
    • Graph
    • Compare revisions
    • Locked files
  • Issues 831
    • Issues 831
    • List
    • Boards
    • Service Desk
    • Milestones
    • Iterations
  • Merge requests 32
    • Merge requests 32
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
    • Test cases
  • Deployments
    • Deployments
    • Releases
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Code review
    • Insights
    • Issue
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • OpenMWOpenMW
  • openmwopenmw
  • Issues
  • #3929
Closed
Open
Issue created Jun 17, 2018 by redmine@openmw_redmine_user

Leveled list merchant containers respawn on barter

To give an example: if you go to Galdebir in Balmora Mages Guild, open her chest and loot it, then barter with her, new random loot will appear. This behavior can be abused and is not present in the original game.

(RM-3929 from redmine: created on 2017-06-24 by Anton Uramer, , relates #3862 (closed))

Attachments: Stealing_from_Galdebir.omwsave

Edited Jun 21, 2018 by redmine
Assignee
Assign to
Time tracking