Illuminated Order 1.0c Bug – Scripts order_playertrialscript1 and order_halldaedratrialscript are not working like intended.
In Vanila: walking to the center of the cell “Hall of the Daedra: Trial” the script “order_halldaedratrialscript” spawn a copy of the PC. The copy spawns above an plataform, uncapable to move, having the same clothes and armors and fighting at distance with magic and after that waiting to you get closer to continue the fight. After the copy die, the script “order_playertrialscript1” set a Journal Index, fade to black and teleport to a new cell: “Hall of the Daedra”.
In OpenMW: the copy spawns inside the plataform, uncapable to move but doing the run movement. Unlike vanilla, the copy is only wearing the same clothes you receive when creating a new PC. The copy don't use magic to attack and only can beat you with their bare hands (If you get close enough). After dying, no journal index is set and no teleportation happens. The quest can't proceed and the PC is held captive forever.
Attached Vanilla Save and OpenMW Save.
OpenMW-latest-353d6973-win64 (2015-09-09) Win 10, 64 bits.
(RM-2913 from redmine: created on 2015-09-10 by Amenophis ., )