OpenMW-CS: value entered in "AI Wander Idle" is not kept
create creature / create NPC > activate AI (maybe not needed) > enter something in "AI Wander Idle" > press ok or just click elsewhere > what you entered is 0 now. When you save and open the plugin again the last(?) given value seems to be set.
Then, from AI Packages field "Active" to "Dest z" it's not possible to enter values at all.
When you double click on wander repeat there is an overlapping of "true" respectively "false" but that goes away as soon a value has been entered or an other field was "activated".
(RM-2888 from redmine: created on 2015-08-24 by Who Knows, , closed on 2015-10-09 by cc 9cii, relates #2930 (closed))
Edited by redmine