Example files to accompany the docs on how animated creatures are exported from Blender to OpenMW.
Source model, exported files, textures and an .omwaddon file that goes on top of template.omwgame. The files are meant as an example of how this type of assets are done.
Preview video (missing asset marker not included in thsi MR, the video is meant to show the bird in action)
https://www.youtube.com/watch?v=pfc2xdU__JM
This MR is required before openmw!1190 (merged) can then be merged.