• Terence Martin's avatar
    Implement simulation save/restore for Brick · d398dc3f
    Terence Martin authored
    For a bonus brick, we handle touches different. If we are not
    simulating, we do what we always did (only nicer; forgot to refactor
    some code).
    
    If we ARE simulating, we update the score in the ball that touched us
    to indicate that we actually were collected by this ball and then set
    a flag saying it happened so we won't do it again.
    d398dc3f
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