Fun stuff...

0.8.20

``` + [D3D11] Added texture updae frequency (0 = Manually Refresh, 1+ = Auto) for the texture mod tools. + [D3D11] Added option to replace 24-bit Depth Buffer with 32-bit + [D3D11] Improved multi-threaded safety in the D3D11 mod tools for games that draw from multiple threads. + [SKIM] Added support to minimize SKIM v 0.7.0+ to the System Tray and have it manage global injection for the end-user. + [D3D9] Fixed swapchain recovery afer device loss + [GL] Improved startup time ```