New modding event: afterFollowerDeath
this.master.fireEvent('afterFollowerDeath', {
deathEvent,
follower,
master
});
Where deathEvent
:
obj.fireEvent('onAfterDeath', source);
Edited by Big Bad Waffle
this.master.fireEvent('afterFollowerDeath', {
deathEvent,
follower,
master
});
Where deathEvent
:
obj.fireEvent('onAfterDeath', source);