Played time tracker isn't correct
AFAIK this is how it works:
- when you spawn it saves a sessionStart
- when you disconnect, it stores a sessionduration which is (current time - sessionStart) in seconds
- when your player is saving, if sessionDuration is set, it adds it to your played value So it should be in minutes the total time you've played
Unconfirmed, but according to Tribrid it isn't accurate (played: 1,280,000
on one character in minutes would be 21,000 hours, and in seconds would be 350 hours, and he says both are not correct)