... | ... | @@ -185,15 +185,15 @@ object: |
|
|
type: CONDITIONS
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# conditions (c p conditions, optional) : list of conditions
|
|
|
conditions:
|
|
|
# goto_if_not_valid (goto, optional) : if specified, and if the conditions are not completed, this goto will be called
|
|
|
goto_if_not_valid: '/'
|
|
|
goto_if_not_valid: VALUE
|
|
|
# required_not_valid (number, optional) : how many conditions needs to be NOT valid
|
|
|
required_not_valid: '0'
|
|
|
# required_valid (number, optional) : how many conditions needs to be valid
|
... | ... | @@ -206,11 +206,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: CONDITIONS
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
conditions:
|
|
|
goto_if_not_valid: '/'
|
|
|
goto_if_not_valid: VALUE
|
|
|
required_not_valid: '0'
|
|
|
required_valid: '9999'
|
|
|
conditions:
|
... | ... | @@ -230,13 +230,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# repeat_delay (number, optional) : the choice will resend itself in the chat every X seconds
|
|
|
repeat_delay: '30'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# choices (l p divergence, mandatory) : list of choices that the player can click
|
|
|
choices:
|
|
|
```
|
... | ... | @@ -246,10 +246,10 @@ object: |
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|
object:
|
|
|
type: DIVERGE
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
repeat_delay: '30'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
choices:
|
|
|
```
|
|
|
|
... | ... | @@ -265,11 +265,11 @@ object: |
|
|
type: DIVERGE_PHYSICAL
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# choices (l p divergence physical, mandatory) : list of actions that the player can choose
|
|
|
choices:
|
|
|
```
|
... | ... | @@ -278,9 +278,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: DIVERGE_PHYSICAL
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
choices:
|
|
|
```
|
|
|
|
... | ... | @@ -302,11 +302,11 @@ object: |
|
|
objects_required: '9999'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -316,9 +316,9 @@ object: |
|
|
execution_order: 'false'
|
|
|
group_objects: []
|
|
|
objects_required: '9999'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -333,20 +333,20 @@ object: |
|
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type: NO_ACTION
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: NO_ACTION
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -361,30 +361,30 @@ object: |
|
|
type: PLAYER_ACHIEVEMENT_AWARD
|
|
|
# achievement_type (achievement type, optional) : type of action
|
|
|
# possible values : OPEN_INVENTORY, MINE_WOOD, BUILD_WORKBENCH, BUILD_PICKAXE, BUILD_FURNACE, ACQUIRE_IRON, BUILD_HOE, MAKE_BREAD, BAKE_CAKE, BUILD_BETTER_PICKAXE, COOK_FISH, ON_A_RAIL, BUILD_SWORD, KILL_ENEMY, ...
|
|
|
achievement_type: '/'
|
|
|
achievement_type: VALUE
|
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: PLAYER_ACHIEVEMENT_AWARD
|
|
|
achievement_type: '/'
|
|
|
achievement_type: VALUE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -403,11 +403,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -416,9 +416,9 @@ object: |
|
|
type: PLAYER_BED_ENTER
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -437,11 +437,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -450,9 +450,9 @@ object: |
|
|
type: PLAYER_BED_LEAVE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -468,18 +468,18 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# ignore_silk_touch (boolean, optional) : should blocks breaked with a silk touch pickaxe be ignored
|
|
|
ignore_silk_touch: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -487,12 +487,12 @@ object: |
|
|
object:
|
|
|
type: PLAYER_BLOCK_BREAK
|
|
|
amount: '1'
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
ignore_silk_touch: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -508,16 +508,16 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -525,11 +525,11 @@ object: |
|
|
object:
|
|
|
type: PLAYER_BLOCK_FIRE
|
|
|
amount: '1'
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -545,19 +545,19 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# click_type (click type, optional) : type of click
|
|
|
# possible values : RIGHT_CLICK, LEFT_CLICK
|
|
|
click_type: '/'
|
|
|
click_type: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, optional) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -567,12 +567,12 @@ object: |
|
|
object:
|
|
|
type: PLAYER_BLOCK_INTERACT
|
|
|
amount: '1'
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
click_type: '/'
|
|
|
only_for_role: '/'
|
|
|
click_type: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -589,16 +589,16 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -606,11 +606,11 @@ object: |
|
|
object:
|
|
|
type: PLAYER_BLOCK_PLACE
|
|
|
amount: '1'
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -627,16 +627,16 @@ object: |
|
|
amount: '1'
|
|
|
# bucket_type (bucket type, optional) : type of bucket
|
|
|
# possible values : LAVA, WATER, MILK
|
|
|
bucket_type: '/'
|
|
|
bucket_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -644,11 +644,11 @@ object: |
|
|
object:
|
|
|
type: PLAYER_BUCKET_FILL
|
|
|
amount: '1'
|
|
|
bucket_type: '/'
|
|
|
bucket_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -667,11 +667,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -680,9 +680,9 @@ object: |
|
|
type: PLAYER_BUTTON_CLICK
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -700,14 +700,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# chat_message (string, optional) : text the chat message must contains
|
|
|
chat_message: '/'
|
|
|
chat_message: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -716,10 +716,10 @@ object: |
|
|
type: PLAYER_CHAT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
chat_message: '/'
|
|
|
only_for_role: '/'
|
|
|
chat_message: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -744,13 +744,13 @@ object: |
|
|
min_length: '3'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# variable (string, mandatory) : variable in which the message will be stocked
|
|
|
variable: '/'
|
|
|
variable: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -763,10 +763,10 @@ object: |
|
|
- 'wesh'
|
|
|
max_length: '25'
|
|
|
min_length: '3'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
variable: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
variable: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -784,14 +784,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, optional) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -802,10 +802,10 @@ object: |
|
|
type: PLAYER_CITIZENS_NPC_INTERACT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -822,14 +822,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -837,10 +837,10 @@ object: |
|
|
object:
|
|
|
type: PLAYER_CITIZENS_NPC_KILL
|
|
|
cancel_event: 'false'
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -859,17 +859,17 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# inventory_type (inventory type, optional) : type of inventory
|
|
|
# possible values : CHEST, DISPENSER, DROPPER, FURNACE, WORKBENCH, CRAFTING, ENCHANTING, BREWING, PLAYER, CREATIVE, MERCHANT, ENDER_CHEST, ANVIL, BEACON, ...
|
|
|
inventory_type: '/'
|
|
|
inventory_type: VALUE
|
|
|
# manipulation_type (manipulation type, optional) : type of manipulation
|
|
|
# possible values : MOVE_TO_TOP, MOVE_TO_BOTTOM
|
|
|
manipulation_type: '/'
|
|
|
manipulation_type: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -887,9 +887,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -910,11 +910,11 @@ object: |
|
|
type: PLAYER_CONTAINER_MANIPULATE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
inventory_type: '/'
|
|
|
manipulation_type: '/'
|
|
|
only_for_role: '/'
|
|
|
inventory_type: VALUE
|
|
|
manipulation_type: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -923,8 +923,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -949,11 +949,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -962,9 +962,9 @@ object: |
|
|
type: PLAYER_DIE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -982,14 +982,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# dungeon_name (string, optional) : name of DungeonsXL dungeon
|
|
|
dungeon_name: '/'
|
|
|
dungeon_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -998,10 +998,10 @@ object: |
|
|
type: PLAYER_DUNGEONSXL_DUNGEON_FINISH
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
dungeon_name: '/'
|
|
|
only_for_role: '/'
|
|
|
dungeon_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -1019,14 +1019,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# dungeon_name (string, optional) : name of DungeonsXL dungeon
|
|
|
dungeon_name: '/'
|
|
|
dungeon_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1035,10 +1035,10 @@ object: |
|
|
type: PLAYER_DUNGEONSXL_DUNGEON_START
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
dungeon_name: '/'
|
|
|
only_for_role: '/'
|
|
|
dungeon_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -1056,14 +1056,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# dungeon_name (string, optional) : name of DungeonsXL dungeon
|
|
|
dungeon_name: '/'
|
|
|
dungeon_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1072,10 +1072,10 @@ object: |
|
|
type: PLAYER_DUNGEONSXL_FLOOR_START
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
dungeon_name: '/'
|
|
|
only_for_role: '/'
|
|
|
dungeon_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -1094,18 +1094,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1114,12 +1114,12 @@ object: |
|
|
type: PLAYER_DUNGEONSXL_MOB_KILL
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -1138,11 +1138,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1151,9 +1151,9 @@ object: |
|
|
type: PLAYER_ELYTRA_LAND
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1172,11 +1172,11 @@ object: |
|
|
distance: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1185,9 +1185,9 @@ object: |
|
|
type: PLAYER_FALL_DISTANCE
|
|
|
cancel_event: 'false'
|
|
|
distance: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1206,11 +1206,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1228,9 +1228,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1246,10 +1246,10 @@ object: |
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1258,9 +1258,9 @@ object: |
|
|
type: PLAYER_FISH
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1269,8 +1269,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1278,8 +1278,8 @@ object: |
|
|
effects:
|
|
|
enchants:
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1298,11 +1298,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1311,9 +1311,9 @@ object: |
|
|
type: PLAYER_FROST_WALKER
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1332,11 +1332,11 @@ object: |
|
|
end_health: '20'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1345,9 +1345,9 @@ object: |
|
|
type: PLAYER_HEALTH_GAIN
|
|
|
cancel_event: 'false'
|
|
|
end_health: '20'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1366,11 +1366,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1388,9 +1388,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1411,9 +1411,9 @@ object: |
|
|
type: PLAYER_ITEM_CONSUME
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1422,8 +1422,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1448,11 +1448,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1470,9 +1470,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1493,9 +1493,9 @@ object: |
|
|
type: PLAYER_ITEM_CRAFT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1504,8 +1504,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1530,11 +1530,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1552,9 +1552,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1575,9 +1575,9 @@ object: |
|
|
type: PLAYER_ITEM_DROP
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1586,8 +1586,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1612,11 +1612,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1634,9 +1634,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1657,9 +1657,9 @@ object: |
|
|
type: PLAYER_ITEM_ENCHANT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1668,8 +1668,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1694,11 +1694,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1716,9 +1716,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1739,9 +1739,9 @@ object: |
|
|
type: PLAYER_ITEM_FURNACE_EXTRACT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1750,8 +1750,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1776,11 +1776,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# item (c p item, optional) : items settings
|
|
|
item:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -1798,9 +1798,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -1821,9 +1821,9 @@ object: |
|
|
type: PLAYER_ITEM_PICKUP
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
item:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -1832,8 +1832,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -1858,11 +1858,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1871,9 +1871,9 @@ object: |
|
|
type: PLAYER_JUMP
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1892,11 +1892,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1905,9 +1905,9 @@ object: |
|
|
type: PLAYER_JUMP_HORSE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1926,11 +1926,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1939,9 +1939,9 @@ object: |
|
|
type: PLAYER_LEVER_CLICK
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1959,14 +1959,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# mob_id (string, mandatory) : id of Magic mob
|
|
|
mob_id: '/'
|
|
|
mob_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -1975,10 +1975,10 @@ object: |
|
|
type: PLAYER_MAGIC_MOB_KILL
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
mob_id: '/'
|
|
|
only_for_role: '/'
|
|
|
mob_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -1997,13 +1997,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# spell_id (string, mandatory) : id of Magic spell
|
|
|
spell_id: '/'
|
|
|
spell_id: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2012,10 +2012,10 @@ object: |
|
|
type: PLAYER_MAGIC_SPELL_ADD
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
spell_id: '/'
|
|
|
only_for_role: VALUE
|
|
|
spell_id: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2034,13 +2034,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# spell_id (string, mandatory) : id of Magic spell
|
|
|
spell_id: '/'
|
|
|
spell_id: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2049,10 +2049,10 @@ object: |
|
|
type: PLAYER_MAGIC_SPELL_CAST
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
spell_id: '/'
|
|
|
only_for_role: VALUE
|
|
|
spell_id: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2071,15 +2071,15 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# spell_id (string, mandatory) : id of Magic spell
|
|
|
spell_id: '/'
|
|
|
spell_id: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# wand_id (string, mandatory) : id of Magic wand
|
|
|
wand_id: '/'
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2088,11 +2088,11 @@ object: |
|
|
type: PLAYER_MAGIC_SPELL_UPGRADE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
spell_id: '/'
|
|
|
only_for_role: VALUE
|
|
|
spell_id: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
wand_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2111,13 +2111,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# wand_id (string, mandatory) : id of Magic wand
|
|
|
wand_id: '/'
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2126,10 +2126,10 @@ object: |
|
|
type: PLAYER_MAGIC_WAND_ACTIVATE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
wand_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2148,13 +2148,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# wand_id (string, mandatory) : id of Magic wand
|
|
|
wand_id: '/'
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2163,10 +2163,10 @@ object: |
|
|
type: PLAYER_MAGIC_WAND_CRAFT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
wand_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2185,13 +2185,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# wand_id (string, mandatory) : id of Magic wand
|
|
|
wand_id: '/'
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2200,10 +2200,10 @@ object: |
|
|
type: PLAYER_MAGIC_WAND_DEACTIVATE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
wand_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2222,13 +2222,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# wand_id (string, mandatory) : id of Magic wand
|
|
|
wand_id: '/'
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2237,10 +2237,10 @@ object: |
|
|
type: PLAYER_MAGIC_WAND_UPGRADE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
wand_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
wand_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2259,13 +2259,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# skill_name (string, optional) : name of McMMO skill
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2274,10 +2274,10 @@ object: |
|
|
type: PLAYER_MCMMO_LEVEL_GAIN
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
skill_name: '/'
|
|
|
only_for_role: VALUE
|
|
|
skill_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2296,13 +2296,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# skill_name (string, optional) : name of McMMO skill
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2311,10 +2311,10 @@ object: |
|
|
type: PLAYER_MCMMO_XP_GAIN
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
skill_name: '/'
|
|
|
only_for_role: VALUE
|
|
|
skill_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2333,18 +2333,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2353,12 +2353,12 @@ object: |
|
|
type: PLAYER_MOB_DISMOUNT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2377,18 +2377,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2397,12 +2397,12 @@ object: |
|
|
type: PLAYER_MOB_KILL
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2421,18 +2421,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2441,12 +2441,12 @@ object: |
|
|
type: PLAYER_MOB_MOUNT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2465,18 +2465,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2485,12 +2485,12 @@ object: |
|
|
type: PLAYER_MOB_SHEAR
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2509,18 +2509,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2529,12 +2529,12 @@ object: |
|
|
type: PLAYER_MOB_SPAWN_EGG
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2553,18 +2553,18 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2573,12 +2573,12 @@ object: |
|
|
type: PLAYER_MOB_TAME
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2596,17 +2596,17 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# mob_id (string, mandatory) : id of MythicMob mob, depending on mob_id_method
|
|
|
mob_id: '/'
|
|
|
mob_id: VALUE
|
|
|
# mob_id_method (mob identification method, mandatory) : mob identification method for id
|
|
|
# possible values : BY_NAME, BY_FACTION
|
|
|
mob_id_method: '/'
|
|
|
mob_id_method: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2615,11 +2615,11 @@ object: |
|
|
type: PLAYER_MYTHICMOBS_KILL
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
mob_id: '/'
|
|
|
mob_id_method: '/'
|
|
|
only_for_role: '/'
|
|
|
mob_id: VALUE
|
|
|
mob_id_method: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2637,14 +2637,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, optional) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -2655,10 +2655,10 @@ object: |
|
|
type: PLAYER_NPC_ATTACK
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -2677,14 +2677,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, optional) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -2695,10 +2695,10 @@ object: |
|
|
type: PLAYER_NPC_INTERACT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -2718,11 +2718,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2731,9 +2731,9 @@ object: |
|
|
type: PLAYER_PHATLOOTS_LOOT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2752,13 +2752,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# player_name (string, optional) : name of player to kill
|
|
|
player_name: '/'
|
|
|
player_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2767,10 +2767,10 @@ object: |
|
|
type: PLAYER_PLAYER_KILL
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
player_name: '/'
|
|
|
only_for_role: VALUE
|
|
|
player_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2789,11 +2789,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2802,9 +2802,9 @@ object: |
|
|
type: PLAYER_PORTAL_ENTER
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2823,11 +2823,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2836,9 +2836,9 @@ object: |
|
|
type: PLAYER_PORTAL_EXIT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2856,14 +2856,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# effect (potion effect type, optional) : type of potion effect
|
|
|
effect: '/'
|
|
|
effect: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2872,10 +2872,10 @@ object: |
|
|
type: PLAYER_POTION_THROW
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
effect: '/'
|
|
|
only_for_role: '/'
|
|
|
effect: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2893,14 +2893,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# fail_goto (goto, optional) : if the player doesn't press the right pressure plate, this goto will be called
|
|
|
fail_goto: '/'
|
|
|
fail_goto: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2909,10 +2909,10 @@ object: |
|
|
type: PLAYER_PRESSURE_PLATE_ENABLE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
fail_goto: '/'
|
|
|
only_for_role: '/'
|
|
|
fail_goto: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2928,19 +2928,19 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# projectile_type (projectile type, optional) : type of projectile
|
|
|
# possible values : ARROW, EGG, SNOWBALL, FIREBALL, EXP_BOTTLE, ENDER_PEARL, TRIDENT
|
|
|
projectile_type: '/'
|
|
|
projectile_type: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2948,12 +2948,12 @@ object: |
|
|
object:
|
|
|
type: PLAYER_PROJECTILE_SHOOT
|
|
|
amount: '1'
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
projectile_type: '/'
|
|
|
only_for_role: VALUE
|
|
|
projectile_type: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -2971,14 +2971,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_id (string, mandatory) : id of QuantumRPG item
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -2987,10 +2987,10 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_ACTIVE_ITEM_USE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_id: '/'
|
|
|
only_for_role: '/'
|
|
|
item_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3008,14 +3008,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_id (string, mandatory) : id of QuantumRPG item
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3024,10 +3024,10 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_CONSUME_ITEM_USE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_id: '/'
|
|
|
only_for_role: '/'
|
|
|
item_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3045,14 +3045,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_id (string, mandatory) : id of QuantumRPG item
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3061,10 +3061,10 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_CUSTOM_ITEM_USE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_id: '/'
|
|
|
only_for_role: '/'
|
|
|
item_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3082,16 +3082,16 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_name (string, mandatory) : level of item
|
|
|
item_name: '/'
|
|
|
item_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# tome_id (string, mandatory) : id of QuantumRPG tome
|
|
|
tome_id: '/'
|
|
|
tome_id: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3100,11 +3100,11 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_ITEM_IDENTIFY
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_name: '/'
|
|
|
only_for_role: '/'
|
|
|
item_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
tome_id: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
tome_id: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3122,17 +3122,17 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_name (string, mandatory) : level of item
|
|
|
item_name: '/'
|
|
|
item_name: VALUE
|
|
|
# module (module, mandatory) : name of QuantumRPG module
|
|
|
# possible values : ACTIVE_ITEMS, ARROWS, BUFFS, COMBAT_LOG, CONSUMABLES, CUSTOM_ITEMS, DROPS, ESSENCES, EXTRACTOR, GEMS, IDENTIFY, ITEM_HINTS, MAGIC_DUST, NOTIFICATIONS, ...
|
|
|
module: '/'
|
|
|
module: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3141,11 +3141,11 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_ITEM_PICKUP
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_name: '/'
|
|
|
module: '/'
|
|
|
only_for_role: '/'
|
|
|
item_name: VALUE
|
|
|
module: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3163,17 +3163,17 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# item_name (string, mandatory) : level of item
|
|
|
item_name: '/'
|
|
|
item_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# socket_type (socket type, mandatory) : name of QuantumRPG socket
|
|
|
# possible values : GEM, RUNE, ESSENCE
|
|
|
socket_type: '/'
|
|
|
socket_type: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3182,11 +3182,11 @@ object: |
|
|
type: PLAYER_QUANTUMRPG_SOCKET_EXTRACT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
item_name: '/'
|
|
|
only_for_role: '/'
|
|
|
socket_type: '/'
|
|
|
item_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
socket_type: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3205,13 +3205,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# skill_name (string, optional) : name of SkillAPI skill
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3220,10 +3220,10 @@ object: |
|
|
type: PLAYER_SKILLAPI_CAST
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
skill_name: '/'
|
|
|
only_for_role: VALUE
|
|
|
skill_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3242,13 +3242,13 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# skill_name (string, optional) : name of SkillAPI skill
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3257,10 +3257,10 @@ object: |
|
|
type: PLAYER_SKILLAPI_UPGRADE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
skill_name: '/'
|
|
|
only_for_role: VALUE
|
|
|
skill_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3278,14 +3278,14 @@ object: |
|
|
# cancel_event (boolean, optional) : should the event be cancelled
|
|
|
cancel_event: 'false'
|
|
|
# class_name (string, optional) : name of SkillAPI class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3294,10 +3294,10 @@ object: |
|
|
type: PLAYER_SKILLAPI_XP_GAIN
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3312,23 +3312,23 @@ object: |
|
|
type: PLAYER_SNEAK
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time (number, optional) : amount of time to sneak (in seconds)
|
|
|
time: '1'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: PLAYER_SNEAK
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time: '1'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3347,11 +3347,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3360,9 +3360,9 @@ object: |
|
|
type: PLAYER_SNEAK_TOGGLE
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3381,11 +3381,11 @@ object: |
|
|
distance: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3394,9 +3394,9 @@ object: |
|
|
type: PLAYER_WALK_DISTANCE
|
|
|
cancel_event: 'false'
|
|
|
distance: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3415,14 +3415,14 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# tree_type (tree type, optional) : type of tree
|
|
|
# possible values : TREE, BIG_TREE, REDWOOD, TALL_REDWOOD, BIRCH, JUNGLE, SMALL_JUNGLE, COCOA_TREE, JUNGLE_BUSH, RED_MUSHROOM, BROWN_MUSHROOM, SWAMP, ACACIA, DARK_OAK, ...
|
|
|
tree_type: '/'
|
|
|
tree_type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3431,10 +3431,10 @@ object: |
|
|
type: PLAYER_TREE_GROW
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
tree_type: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
tree_type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3453,14 +3453,14 @@ object: |
|
|
distance: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# vehicle_type (vehicle type, optional) : type of vehicle
|
|
|
# possible values : BOAT, MINECART, HORSE, DONKEY, MULE, LLAMA, PIG
|
|
|
vehicle_type: '/'
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3469,10 +3469,10 @@ object: |
|
|
type: PLAYER_VEHICLE_DISTANCE
|
|
|
cancel_event: 'false'
|
|
|
distance: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
vehicle_type: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3491,14 +3491,14 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# vehicle_type (vehicle type, optional) : type of vehicle
|
|
|
# possible values : BOAT, MINECART, HORSE, DONKEY, MULE, LLAMA, PIG
|
|
|
vehicle_type: '/'
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3507,10 +3507,10 @@ object: |
|
|
type: PLAYER_VEHICLE_ENTER
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
vehicle_type: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3529,14 +3529,14 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# vehicle_type (vehicle type, optional) : type of vehicle
|
|
|
# possible values : BOAT, MINECART, HORSE, DONKEY, MULE, LLAMA, PIG
|
|
|
vehicle_type: '/'
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3545,10 +3545,10 @@ object: |
|
|
type: PLAYER_VEHICLE_EXIT
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
vehicle_type: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
vehicle_type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3563,23 +3563,23 @@ object: |
|
|
type: PLAYER_WAIT
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time (number, optional) : amount of time to wait (in seconds)
|
|
|
time: '1'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: PLAYER_WAIT
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time: '1'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3594,11 +3594,11 @@ object: |
|
|
type: PLAYER_WALK
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# walk_type (walk type, optional) : type of walk (related to location)
|
|
|
# possible values : WALK_TO, WALK_AWAY_FROM
|
|
|
walk_type: 'WALK_TO'
|
... | ... | @@ -3608,9 +3608,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: PLAYER_WALK
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
walk_type: 'WALK_TO'
|
|
|
```
|
|
|
|
... | ... | @@ -3630,11 +3630,11 @@ object: |
|
|
distance: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3643,9 +3643,9 @@ object: |
|
|
type: PLAYER_WALK_DISTANCE
|
|
|
cancel_event: 'false'
|
|
|
distance: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3664,11 +3664,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3677,9 +3677,9 @@ object: |
|
|
type: PLAYER_XP_BOTTLE_THROW
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3698,11 +3698,11 @@ object: |
|
|
cancel_event: 'false'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3711,9 +3711,9 @@ object: |
|
|
type: PLAYER_XP_GAIN
|
|
|
amount: '1'
|
|
|
cancel_event: 'false'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is optional for this object.
|
... | ... | @@ -3727,27 +3727,27 @@ object: |
|
|
# ... generic settings here
|
|
|
type: RANDOM
|
|
|
# all_done_goto (goto, optional) : if this setting is specified, the plugin will not select a random OBJECT/BRANCH that was already completed once. If there are no more options available, this goto will be called.
|
|
|
all_done_goto: '/'
|
|
|
all_done_goto: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# random (list of strings, mandatory) : list of things that can randomly selected, Format is the same way as a goto setting
|
|
|
random: []
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: RANDOM
|
|
|
all_done_goto: '/'
|
|
|
only_for_role: '/'
|
|
|
all_done_goto: VALUE
|
|
|
only_for_role: VALUE
|
|
|
random: []
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3762,24 +3762,24 @@ object: |
|
|
type: SERVER_ACHIEVEMENT_GIVE
|
|
|
# achievement_type (achievement type, mandatory) : type of achievement
|
|
|
# possible values : OPEN_INVENTORY, MINE_WOOD, BUILD_WORKBENCH, BUILD_PICKAXE, BUILD_FURNACE, ACQUIRE_IRON, BUILD_HOE, MAKE_BREAD, BAKE_CAKE, BUILD_BETTER_PICKAXE, COOK_FISH, ON_A_RAIL, BUILD_SWORD, KILL_ENEMY, ...
|
|
|
achievement_type: '/'
|
|
|
achievement_type: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_ACHIEVEMENT_GIVE
|
|
|
achievement_type: '/'
|
|
|
only_for_role: '/'
|
|
|
achievement_type: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3796,11 +3796,11 @@ object: |
|
|
actions: []
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3808,9 +3808,9 @@ object: |
|
|
object:
|
|
|
type: SERVER_ACTION_LIST
|
|
|
actions: []
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3827,11 +3827,11 @@ object: |
|
|
actionbar: '&a&lEver heard about QuestCreator ? :D'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -3839,9 +3839,9 @@ object: |
|
|
object:
|
|
|
type: SERVER_ACTIONBAR_SEND
|
|
|
actionbar: '&a&lEver heard about QuestCreator ? :D'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3855,24 +3855,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_BLOCK_PLACE
|
|
|
# block_type (GCore material, optional) : type of block
|
|
|
block_type: '/'
|
|
|
block_type: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_BLOCK_PLACE
|
|
|
block_type: '/'
|
|
|
only_for_role: '/'
|
|
|
block_type: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -3887,11 +3887,11 @@ object: |
|
|
type: SERVER_CAMERA_MODE_TOGGLE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# toggle (boolean, mandatory) : should the camera mode be enabled or disabled
|
|
|
toggle: 'false'
|
|
|
```
|
... | ... | @@ -3900,9 +3900,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_CAMERA_MODE_TOGGLE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
toggle: 'false'
|
|
|
```
|
|
|
|
... | ... | @@ -3918,23 +3918,23 @@ object: |
|
|
type: SERVER_CHECKPOINT_CREATE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# restart_goto (goto, mandatory) : where should we go when this checkpoint is called
|
|
|
restart_goto: '/'
|
|
|
restart_goto: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_CHECKPOINT_CREATE
|
|
|
only_for_role: '/'
|
|
|
restart_goto: '/'
|
|
|
only_for_role: VALUE
|
|
|
restart_goto: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3948,24 +3948,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_CHECKPOINT_RESTART
|
|
|
# branch_id (string, mandatory) : in which branch should we restart to the latest checkpoint
|
|
|
branch_id: '/'
|
|
|
branch_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_CHECKPOINT_RESTART
|
|
|
branch_id: '/'
|
|
|
only_for_role: '/'
|
|
|
branch_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -3979,28 +3979,28 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_CITIZENS_NPC_DISPLAY_CHANGE
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : HIDE, SHOW
|
|
|
operation: 'SHOW'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_CITIZENS_NPC_DISPLAY_CHANGE
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'SHOW'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4014,28 +4014,28 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_CITIZENS_NPC_MOVE
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : TELEPORT, WALK_TO, WALK_TO_WAIT_COMPLETION
|
|
|
operation: 'WALK_TO'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_CITIZENS_NPC_MOVE
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'WALK_TO'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4056,11 +4056,11 @@ object: |
|
|
execution_type: 'AS_SERVER'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4070,9 +4070,9 @@ object: |
|
|
commands:
|
|
|
- 'say GuillaumeVDN is handsome'
|
|
|
execution_type: 'AS_SERVER'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4087,23 +4087,23 @@ object: |
|
|
type: SERVER_EXPLOSION_CREATE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# power (decimal number, optional) : power of explosion
|
|
|
power: '2'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_EXPLOSION_CREATE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
power: '2'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4133,11 +4133,11 @@ object: |
|
|
firework.type: 'CREEPER'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4151,9 +4151,9 @@ object: |
|
|
firework.power: '1'
|
|
|
firework.trail: 'true'
|
|
|
firework.type: 'CREEPER'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4167,17 +4167,17 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_HEROES_XP_CHANGE
|
|
|
# class_name (string, optional) : name of Heroes class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (decimal number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -4186,11 +4186,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_HEROES_XP_CHANGE
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -4208,11 +4208,11 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, mandatory) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -4222,9 +4222,9 @@ object: |
|
|
object:
|
|
|
type: SERVER_ITEMS_DROP
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -4242,13 +4242,13 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# prevent_abandonment (boolean, optional) : should the players be prevented to drop or move the item to a container
|
|
|
prevent_abandonment: 'false'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, mandatory) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -4258,10 +4258,10 @@ object: |
|
|
object:
|
|
|
type: SERVER_ITEMS_GIVE
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
prevent_abandonment: 'false'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -4279,11 +4279,11 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# items (l p item, mandatory) : items settings
|
|
|
items:
|
|
|
```
|
... | ... | @@ -4293,9 +4293,9 @@ object: |
|
|
object:
|
|
|
type: SERVER_ITEMS_REMOVE
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
items:
|
|
|
```
|
|
|
|
... | ... | @@ -4310,17 +4310,17 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_JOBSREBORN_XP_CHANGE
|
|
|
# job_name (string, optional) : name of job
|
|
|
job_name: '/'
|
|
|
job_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (decimal number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -4329,11 +4329,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_JOBSREBORN_XP_CHANGE
|
|
|
job_name: '/'
|
|
|
only_for_role: '/'
|
|
|
job_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -4348,30 +4348,30 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_JOURNAL_ENTRY_ADD
|
|
|
# entry_detail (string, optional) : details of entry
|
|
|
entry_detail: '/'
|
|
|
entry_detail: VALUE
|
|
|
# entry_id (string, mandatory) : id of entry
|
|
|
entry_id: '/'
|
|
|
entry_id: VALUE
|
|
|
# entry_title (string, mandatory) : title of entry
|
|
|
entry_title: '/'
|
|
|
entry_title: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_JOURNAL_ENTRY_ADD
|
|
|
entry_detail: '/'
|
|
|
entry_id: '/'
|
|
|
entry_title: '/'
|
|
|
only_for_role: '/'
|
|
|
entry_detail: VALUE
|
|
|
entry_id: VALUE
|
|
|
entry_title: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4385,24 +4385,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_JOURNAL_ENTRY_REMOVE
|
|
|
# entry_id (string, mandatory) : id of entry
|
|
|
entry_id: '/'
|
|
|
entry_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_JOURNAL_ENTRY_REMOVE
|
|
|
entry_id: '/'
|
|
|
only_for_role: '/'
|
|
|
entry_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4421,11 +4421,11 @@ object: |
|
|
damage: 'true'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4434,9 +4434,9 @@ object: |
|
|
type: SERVER_LIGHTNING_STRIKE
|
|
|
amount: '1'
|
|
|
damage: 'true'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4451,16 +4451,16 @@ object: |
|
|
type: SERVER_MCMMO_LEVEL_CHANGE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# skill_name (string, optional) : name of McMMO skill
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -4469,11 +4469,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_MCMMO_LEVEL_CHANGE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
skill_name: '/'
|
|
|
skill_name: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -4490,17 +4490,17 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# item_id (string, mandatory) : id of MMOItems item
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
# item_type (item type, mandatory) : type of MMOItems item
|
|
|
# possible values : SWORD, GREATSWORD, KATANA, AXE, GREATAXE, HALBERD, THRUSTING_SWORD, DAGGER, SPEAR, LANCE, HAMMER, GREATHAMMER, GAUNTLET, STAVE, ...
|
|
|
item_type: '/'
|
|
|
item_type: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4508,11 +4508,11 @@ object: |
|
|
object:
|
|
|
type: SERVER_MMOITEMS_ITEM_GIVE
|
|
|
amount: '1'
|
|
|
item_id: '/'
|
|
|
item_type: '/'
|
|
|
only_for_role: '/'
|
|
|
item_id: VALUE
|
|
|
item_type: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4529,18 +4529,18 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4548,12 +4548,12 @@ object: |
|
|
object:
|
|
|
type: SERVER_MOB_KILL
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4570,20 +4570,20 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# quest_limited_mob (boolean, mandatory) : should the PvE be restricted to the quest players for the spawned mobs
|
|
|
quest_limited_mob: 'false'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4591,13 +4591,13 @@ object: |
|
|
object:
|
|
|
type: SERVER_MOB_SPAWN
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
quest_limited_mob: 'false'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4614,20 +4614,20 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# teleport_to (location, mandatory) : where should the mobs be teleported
|
|
|
teleport_to: '/'
|
|
|
teleport_to: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# mob (c p mob, optional) : mob settings
|
|
|
mob:
|
|
|
# name (string, optional) : name of mob
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# type (mob type, optional) : type of mob
|
|
|
# possible values : DROPPED_ITEM, EXPERIENCE_ORB, AREA_EFFECT_CLOUD, ELDER_GUARDIAN, WITHER_SKELETON, STRAY, EGG, LEASH_HITCH, PAINTING, ARROW, SNOWBALL, FIREBALL, SMALL_FIREBALL, ENDER_PEARL, ...
|
|
|
type: '/'
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4635,13 +4635,13 @@ object: |
|
|
object:
|
|
|
type: SERVER_MOB_TELEPORT
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
teleport_to: '/'
|
|
|
only_for_role: VALUE
|
|
|
teleport_to: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
mob:
|
|
|
name: '/'
|
|
|
type: '/'
|
|
|
name: VALUE
|
|
|
type: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4656,14 +4656,14 @@ object: |
|
|
type: SERVER_MONEY_CHANGE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -4672,10 +4672,10 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_MONEY_CHANGE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -4692,16 +4692,16 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# mob_id (string, mandatory) : id of MythicMob mob, depending on mob_id_method
|
|
|
mob_id: '/'
|
|
|
mob_id: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# quest_limited_mob (boolean, mandatory) : should the PvE be restricted to the quest players for the spawned mobs
|
|
|
quest_limited_mob: 'false'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -4709,11 +4709,11 @@ object: |
|
|
object:
|
|
|
type: SERVER_MYTHICMOBS_SPAWN
|
|
|
amount: '1'
|
|
|
mob_id: '/'
|
|
|
only_for_role: '/'
|
|
|
mob_id: VALUE
|
|
|
only_for_role: VALUE
|
|
|
quest_limited_mob: 'false'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -4727,24 +4727,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_HIDE
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_HIDE
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -4758,10 +4758,10 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_MOVE
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# pathfinder_speed (number, optional) : pathfinding speed (default = 50)
|
|
|
pathfinder_speed: '50'
|
|
|
# pathfinder_step (number, optional) : path step (in blocks)
|
... | ... | @@ -4773,7 +4773,7 @@ object: |
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# y_tolerance_down (number, optional) : max blocks a NPC can jump (down)
|
|
|
y_tolerance_down: '1'
|
|
|
# y_tolerance_up (number, optional) : max blocks a NPC can jump (above)
|
... | ... | @@ -4784,14 +4784,14 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_MOVE
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
pathfinder_speed: '50'
|
|
|
pathfinder_step: '1'
|
|
|
target_distance_tolerance: '1'
|
|
|
tick_per_step: '2'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
y_tolerance_down: '1'
|
|
|
y_tolerance_up: '1'
|
|
|
```
|
... | ... | @@ -4807,10 +4807,10 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_MOVE_WAIT
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# pathfinder_speed (number, optional) : pathfinding speed (default = 50)
|
|
|
pathfinder_speed: '50'
|
|
|
# pathfinder_step (number, optional) : path step (in blocks)
|
... | ... | @@ -4822,7 +4822,7 @@ object: |
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# y_tolerance_down (number, optional) : max blocks a NPC can jump (down)
|
|
|
y_tolerance_down: '1'
|
|
|
# y_tolerance_up (number, optional) : max blocks a NPC can jump (above)
|
... | ... | @@ -4833,14 +4833,14 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_MOVE_WAIT
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
pathfinder_speed: '50'
|
|
|
pathfinder_step: '1'
|
|
|
target_distance_tolerance: '1'
|
|
|
tick_per_step: '2'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
y_tolerance_down: '1'
|
|
|
y_tolerance_up: '1'
|
|
|
```
|
... | ... | @@ -4856,14 +4856,14 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SET_EQUIPMENT
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# boots (c p item, optional) : stuff by default of the NPC
|
|
|
boots:
|
|
|
# amount (number, optional) : amount of items
|
... | ... | @@ -4881,9 +4881,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -4913,9 +4913,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -4945,9 +4945,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -4977,9 +4977,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -5009,9 +5009,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -5041,9 +5041,9 @@ object: |
|
|
# must_have_in_hand (boolean, optional) : should the item be hold in hand
|
|
|
must_have_in_hand: 'false'
|
|
|
# name (string, optional) : display name of item
|
|
|
name: '/'
|
|
|
name: VALUE
|
|
|
# nbt (string, optional) : NBT tag of item, base64 encoded
|
|
|
nbt: '/'
|
|
|
nbt: VALUE
|
|
|
# remove_after_action (boolean, optional) : should the item be removed after action
|
|
|
remove_after_action: 'false'
|
|
|
# slot (number, optional) : slot in the GUI
|
... | ... | @@ -5062,10 +5062,10 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SET_EQUIPMENT
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
boots:
|
|
|
amount: '1'
|
|
|
chance: '0'
|
... | ... | @@ -5074,8 +5074,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5090,8 +5090,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5106,8 +5106,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5122,8 +5122,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5138,8 +5138,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5154,8 +5154,8 @@ object: |
|
|
lore: []
|
|
|
max_amount: '0'
|
|
|
must_have_in_hand: 'false'
|
|
|
name: '/'
|
|
|
nbt: '/'
|
|
|
name: VALUE
|
|
|
nbt: VALUE
|
|
|
remove_after_action: 'false'
|
|
|
slot: '-1'
|
|
|
type: 'AIR'
|
... | ... | @@ -5175,27 +5175,27 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SET_NAME
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# npc_name (string, optional) : name of the NPC
|
|
|
npc_name: 'GuillaumeVDN'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SET_NAME
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
npc_name: 'GuillaumeVDN'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5209,27 +5209,27 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SET_SKIN
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# skin (unique id, optional) : uUID of a player from whom the skin will be used by this NPC
|
|
|
skin: '6833a1c9-95a5-4c79-bc1f-45341ec0ff40'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SET_SKIN
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
skin: '6833a1c9-95a5-4c79-bc1f-45341ec0ff40'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5243,28 +5243,28 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SET_STATUS
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# status (npc status, optional) : list of status of the NPC
|
|
|
# possible values : ON_FIRE, CROUCHED, SPRINTING, INTERACT, INVISIBLE, GLOWING, ELYTRA
|
|
|
status: []
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SET_STATUS
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
status: []
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5278,27 +5278,27 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SET_TARGET_DISTANCE
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# target_distance (decimal number, optional) : distance under which the NPC will look at the player when close
|
|
|
target_distance: '5'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SET_TARGET_DISTANCE
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
target_distance: '5'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5312,24 +5312,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_SHOW
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_SHOW
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5343,24 +5343,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_NPC_TELEPORT
|
|
|
# npc (number, mandatory) : id of Citizens NPC
|
|
|
npc: '/'
|
|
|
npc: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_NPC_TELEPORT
|
|
|
npc: '/'
|
|
|
only_for_role: '/'
|
|
|
npc: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -5377,7 +5377,7 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# particle_type (particle type, optional) : type of particle
|
|
|
# possible values : EXPLOSION_NORMAL, EXPLOSION_LARGE, EXPLOSION_HUGE, FIREWORKS_SPARK, WATER_BUBBLE, WATER_SPLASH, WATER_WAKE, SUSPENDED, SUSPENDED_DEPTH, CRIT, CRIT_MAGIC, SMOKE_NORMAL, SMOKE_LARGE, SPELL, ...
|
|
|
particle_type: 'HEART'
|
... | ... | @@ -5386,7 +5386,7 @@ object: |
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -5394,11 +5394,11 @@ object: |
|
|
object:
|
|
|
type: SERVER_PARTICLES_DISPLAY
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
particle_type: 'HEART'
|
|
|
quest_players_only: 'true'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -5413,20 +5413,20 @@ object: |
|
|
type: SERVER_PHATLOOTS_LOOT
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_PHATLOOTS_LOOT
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -5441,20 +5441,20 @@ object: |
|
|
type: SERVER_PLAYER_CLEAR
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_PLAYER_CLEAR
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5471,11 +5471,11 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -5483,9 +5483,9 @@ object: |
|
|
object:
|
|
|
type: SERVER_PLAYER_DAMAGE
|
|
|
amount: '1'
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5500,11 +5500,11 @@ object: |
|
|
type: SERVER_PLAYER_EFFECTS_GIVE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# effects (l p potion effect, mandatory) : effects settings
|
|
|
effects:
|
|
|
```
|
... | ... | @@ -5513,9 +5513,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_PLAYER_EFFECTS_GIVE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
effects:
|
|
|
```
|
|
|
|
... | ... | @@ -5531,11 +5531,11 @@ object: |
|
|
type: SERVER_PLAYER_EFFECTS_REMOVE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# effects (l p potion effect, mandatory) : effects settings
|
|
|
effects:
|
|
|
```
|
... | ... | @@ -5544,9 +5544,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_PLAYER_EFFECTS_REMOVE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
effects:
|
|
|
```
|
|
|
|
... | ... | @@ -5562,20 +5562,20 @@ object: |
|
|
type: SERVER_PLAYER_TELEPORT
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_PLAYER_TELEPORT
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -5591,21 +5591,21 @@ object: |
|
|
# amount (number, optional) : amount of times the action has to be repeated
|
|
|
amount: '1'
|
|
|
# item_id (string, mandatory) : id of QuantumRPG item
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
# level (number, optional) : level of item
|
|
|
level: '1'
|
|
|
# module (module, mandatory) : name of QuantumRPG module
|
|
|
# possible values : ACTIVE_ITEMS, ARROWS, BUFFS, COMBAT_LOG, CONSUMABLES, CUSTOM_ITEMS, DROPS, ESSENCES, EXTRACTOR, GEMS, IDENTIFY, ITEM_HINTS, MAGIC_DUST, NOTIFICATIONS, ...
|
|
|
module: '/'
|
|
|
module: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# success_rate (number, optional) : success rate (if applicable)
|
|
|
success_rate: '1'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -5613,13 +5613,13 @@ object: |
|
|
object:
|
|
|
type: SERVER_QUANTUMRPG_ITEM_GIVE
|
|
|
amount: '1'
|
|
|
item_id: '/'
|
|
|
item_id: VALUE
|
|
|
level: '1'
|
|
|
module: '/'
|
|
|
only_for_role: '/'
|
|
|
module: VALUE
|
|
|
only_for_role: VALUE
|
|
|
success_rate: '1'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5633,24 +5633,24 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_SKILLAPI_CLASS_PROFESS
|
|
|
# class_name (string, optional) : name of SkillAPI class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_SKILLAPI_CLASS_PROFESS
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5664,17 +5664,17 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_SKILLAPI_LEVEL_CHANGE
|
|
|
# class_name (string, optional) : name of SkillAPI class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -5683,11 +5683,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_SKILLAPI_LEVEL_CHANGE
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -5702,17 +5702,17 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_SKILLAPI_POINTS_CHANGE
|
|
|
# class_name (string, optional) : name of SkillAPI class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -5721,11 +5721,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_SKILLAPI_POINTS_CHANGE
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -5740,17 +5740,17 @@ object: |
|
|
# ... generic settings here
|
|
|
type: SERVER_SKILLAPI_XP_CHANGE
|
|
|
# class_name (string, optional) : name of SkillAPI class
|
|
|
class_name: '/'
|
|
|
class_name: VALUE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (number, optional) : value modifier
|
|
|
value: '1'
|
|
|
```
|
... | ... | @@ -5759,11 +5759,11 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_SKILLAPI_XP_CHANGE
|
|
|
class_name: '/'
|
|
|
only_for_role: '/'
|
|
|
class_name: VALUE
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: '1'
|
|
|
```
|
|
|
|
... | ... | @@ -5779,11 +5779,11 @@ object: |
|
|
type: SERVER_TAB_CHANGE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# tab (c p tab, mandatory) : the title to be sent
|
|
|
tab:
|
|
|
# footer (string, optional) : footer
|
... | ... | @@ -5796,9 +5796,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_TAB_CHANGE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
tab:
|
|
|
footer: 'Honestly, just take a look ! #selfadINSIDEtheproduct :D'
|
|
|
header: 'QuestCreator is like the best questing plugin'
|
... | ... | @@ -5816,11 +5816,11 @@ object: |
|
|
type: SERVER_TITLE_SEND
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# title (c p title, mandatory) : the title to be sent
|
|
|
title:
|
|
|
# duration (number, optional) : duration (in ticks) (1 sec = 20 ticks)
|
... | ... | @@ -5839,9 +5839,9 @@ object: |
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_TITLE_SEND
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
title:
|
|
|
duration: '50'
|
|
|
fade_in: '5'
|
... | ... | @@ -5862,30 +5862,30 @@ object: |
|
|
type: SERVER_VARIABLE_CHANGE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : SET, ADD, TAKE, ADD_NUMBER, TAKE_NUMBER
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
# value (string, mandatory) : the modifier value
|
|
|
value: '/'
|
|
|
value: VALUE
|
|
|
# variable (string, mandatory) : the variable to modify
|
|
|
variable: '/'
|
|
|
variable: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_VARIABLE_CHANGE
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
value: '/'
|
|
|
variable: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
value: VALUE
|
|
|
variable: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | @@ -5900,23 +5900,23 @@ object: |
|
|
type: SERVER_WORLDEDIT_SCHEMATIC_PASTE
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# schematic_file (string, mandatory) : schematic file name (for example 'castle.schematic')
|
|
|
schematic_file: '/'
|
|
|
schematic_file: VALUE
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
|
|
|
time_limit: '0'
|
|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
|
|
```YAML
|
|
|
object:
|
|
|
type: SERVER_WORLDEDIT_SCHEMATIC_PASTE
|
|
|
only_for_role: '/'
|
|
|
schematic_file: '/'
|
|
|
only_for_role: VALUE
|
|
|
schematic_file: VALUE
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is required for this object.
|
... | ... | @@ -5933,14 +5933,14 @@ object: |
|
|
amount: '1'
|
|
|
# only_for_role (quest user role, optional) : should only a specific role be able to progress that object (empty = disabled)
|
|
|
# possible values : LEADER, PLAYER
|
|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
|
|
|
# operation (operation, optional) : operation to perform/check
|
|
|
# possible values : ADD, SET, TAKE
|
|
|
operation: 'ADD'
|
|
|
# time_limit (number, optional) : limit of time before time_limit_fail_goto is called (in seconds) (-1 = disabled)
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|
time_limit: '0'
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|
|
# time_limit_fail_goto (goto, optional) : goto called if the time_limit is passed
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|
|
time_limit_fail_goto: '/'
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|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
*Here's a compact version to copy/paste it quickly.*
|
... | ... | @@ -5948,10 +5948,10 @@ object: |
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|
object:
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|
|
type: SERVER_XP_CHANGE
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|
|
amount: '1'
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|
|
only_for_role: '/'
|
|
|
only_for_role: VALUE
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|
|
operation: 'ADD'
|
|
|
time_limit: '0'
|
|
|
time_limit_fail_goto: '/'
|
|
|
time_limit_fail_goto: VALUE
|
|
|
```
|
|
|
|
|
|
Setting `location` is useless for this object.
|
... | ... | |