Camera.getRotation returns incorrect rotation
If we use this dummy code:
local rotation = Camera.getRotation()
Camera.setRotation(rotation.x, rotation.y, rotation.z)
The rotation of the camera will change, but it shouldn't.
Edited by Patrix
If we use this dummy code:
local rotation = Camera.getRotation()
Camera.setRotation(rotation.x, rotation.y, rotation.z)
The rotation of the camera will change, but it shouldn't.