BSP patches + checksums
DRM patch and checksum checking is working I believe. Although after testing the module seems to crash when going into LAN multiplayer mode.
Here's a video of the module version crash: https://x0.at/UoCU.mp4
Here's a video of the github hack that works: https://x0.at/iVoz.mp4
Not 100% sure what causes it but it does spit out a crapton of XNetGetTitleXnAddr XLive Net is not initalised
errors.