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BSP patches + checksums

DRM patch and checksum checking is working I believe. Although after testing the module seems to crash when going into LAN multiplayer mode. Here's a video of the module version crash: https://x0.at/UoCU.mp4 Here's a video of the github hack that works: https://x0.at/iVoz.mp4 Not 100% sure what causes it but it does spit out a crapton of XNetGetTitleXnAddr XLive Net is not initalised errors.

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