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Added end match sound

Pranav Kulshrestha requested to merge github/fork/pranav1698/master into master

If your pull request tries to address a specific issue from the repository, please reference to it. Don't forget to include a description of the changes proposes. https://discord.me/AncientBeast I have worked on the end match sound from the repository I have changed the code in the positions and in these ways, in game.js ; export default class Game { 'sounds/swing', 'sounds/swing2', 'sounds/swing3',

  •                   'sounds/heartbeat'
  •                   'sounds/heartbeat',
  •                   'sounds/drums'
              ];
              this.inputMethod = 'Mouse';
  • End the game and print stats */ endGame() {
  •           this.soundsys.stopMusic();
  •           this.soundsys.playSound(this.soundLoaded[5], this.soundsys.effectsGainNode);

in musicplayer.js export class MusicPlayer { this.audio.load(); this.audio.play(); } +

  •   stopMusic() {
  •           this.audio.pause();
  •   }

} in soundsys.js export class SoundSys { this.game.musicPlayer.playRandom(); }

  •   stopMusic() {
  •           this.game.musicPlayer.stopMusic();
  •   }

Please check it(as my browser was supporting the changes) Also give recommendations, Thankyou

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