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tentacle bush shouldn't trigger for DOTs

Tristan Kernan requested to merge github/fork/tristanmkernan/issue/1409 into master

issue #1409 (closed)

this bug is caused by the game's poor "melee" check, which only requires the "source" unit (source of the damage) be one hex away from the target.

the only flag to bypass this is to consider the damage from a trap.

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