issue 730 self highlight resolved by always calling creature highligh…
Created by: ShaneWalsh
#730 (closed) self highlight resolved by always calling creature highlight, not just on non reachable hexes.
I started messing with the hex range methods, but those hexes need to be reachable for creatures with size > 1. So i have moved the creature highlighting outside of the not reachable if. I wanted to this earlier, the first time I came across it, but I was less familiar with the code then, but now I am confident the code should be outside the !reachable.
I did some playing around, and the game seems ok to me, and the issue of #730 (closed) seems to be resolved. but please try and break it and let me know if there is a us case that no longer works.