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Scavenger ability tweaks (#977)

Dread Knight requested to merge github/fork/cxong/master into master

Created by: cxong

Includes the following game changes:

  • Replace Creature.canFly with Creature.movementType(), which is one of three values: "normal", "hover" or "flying". Hover means traps mid-path won't be triggered. Traps will trigger for all creatures if they land on the trap, i.e. at the end of a moveTo().
  • Swine Thug's Mud Bath no longer checks for flying creatures; logic is handled by the game itself / movementType
  • Add Creature.replaceEffect(), used for the non-stacking Deadly Toxin, which should be replaced on each usage

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