Generator - Phase 1
- Fixed non-players being able to wield child items.
- Added createTable for generators to DataObject
- Added ability to pull that data in from Phat json
- Added the ability to import new phat weenie json files into DF format.
- Added several new enums to support child item placement
- Moved some methods from player to creature for code reuse.
- Refactored SetChild to address some edge case bugs
- Modified landblock broadcast code to include child items.
- Removed some magic numbers in the code with new enums
- General Code cleanup.
TODO: Update content site to expose the generator Table list. Remove the old ace generator code and re implement using this structure. Much more code clean up.
Edited by Coral Golem