Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
    • Switch to GitLab Next
  • Sign in / Register
5
5 myth busters about video games
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 2
    • Issues 2
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
    • Iterations
  • Merge requests 0
    • Merge requests 0
  • Requirements
    • Requirements
    • List
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
    • Test Cases
  • Operations
    • Operations
    • Incidents
    • Environments
  • Packages & Registries
    • Packages & Registries
    • Package Registry
    • Container Registry
  • Analytics
    • Analytics
    • CI/CD
    • Code Review
    • Insights
    • Issue
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Jobs
  • Issue Boards
Collapse sidebar
  • Jenny Gagnon
  • 5 myth busters about video games
  • Issues
  • #1

Closed
Open
Created Aug 11, 2020 by Jenny Gagnon@ClickspersecondMaintainer

5 myth busters about video games

As video games become more widespread in our daily lives, many parents have questions about how they can influence their children’s lives. Are video games a waste of time? What kind of environment do video games provide my child? Do they lead to more violent and antisocial behaviour? To answer these questions, we’ll be busting five myths about video games.

Note: You can use Cps Test to improve your gaming skills. It is an organization on Professional Gammers.

#1: Only Boys Play Video Games

False

In actuality, 59% of girls ages 13-17 do play video games. While this is less than 84% of boys who play, this is still a huge percentage, and it is always increasing. There are many famous women in the gaming industry as well, including Pokimane, Endiequeen, and Kim “Geguri” Se-Yeon.

#2: Video Game Players Are Antisocial

False

With the number of online games at an all-time high, kids are stretching out with friends and building new friendships online every day. 57% of children ages 13-17 have made friends online, with 84% of boys and 62% of girls feeling more connected with their friends while playing online video games.

During games, children also learn and demonstrate essential communication traits such as coordinating plays, verbalizing strategic moves, and vocalizing team goals.

While communicating over the internet is not the equivalent as face-to-face conversations, it is still a vital form of communication to master. UKatsu offers a localized space for gamers to play next to one another and physically shakes the hand of their opponent, are a vital addition to a child’s in-person communication skills.

#3: Playing Video Games is a Waste of Time

False

Columbia College | Photo by Kaci Smart Video games can play a huge role in a child’s fate, from full-ride scholarships to universities to professional careers. Large universities such as the University of Columbia College, Missouri, Culver-Stockton, and CMU are giving out awards to high schoolers to play on their collegiate teams and compete at a national level.

Also, while only a tiny percentage of gamers become expert gamers, there are thousands of jobs in the eSports industry, including casters, graphic designers, sound technicians, tournament organizers, and more!

#4: Playing Video Games Leads to Violence and Aggression False

This is probably the most prevalent misconception about video games. Despite its notoriety, no study has been able to prove the causation between playing video games and exhibiting violent or aggressive behaviour.

In reality, video games can provide cognitive, emotional, motivational, and social benefits. Playing video games can enhance a child’s problem-solving and spatial skills. In one study, it was suggested that “shooter game players allocate[d] their attentional resources more efficiently and filter out irrelevant information more effectively”.

It is also essential to be aware of what your child is playing and to discuss their achievements after they play. These conversations can be an excellent opportunity to discuss morals, set goals, and further engage with the activity your child loves.

#5: Video Games can be a Toxic Environment

True Online gaming creates a variety of perks and has allowed everyone the chance to compete toward anyone across the globe. With this ability, however, comes the caveat that individuals are not always proper on the internet.

Games such as League of Legends have chat rooms that can include negative comments and unsportsmanlike conduct, and games like Fortnite can have individuals calling young players “Squeakers”.

While this toxicity does exist, this can be an essential opportunity to practice Digital Citizenship. As a parent, you can teach your child how to communicate appropriately with others online. This includes reporting inappropriate comments and players, as well as actively working to make the game a healthier environment and not being a bystander if cyberbullying occurs.

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking