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<table align="right"><tr><td align="right" width="100">
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| Last Updated: `23/JUL/2019` |
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| Last Updated: `12/JAN/2020` |
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| ------------: |
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</table>
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... | ... | @@ -40,11 +40,12 @@ These are the abilities you can find via the Spigot API here, https://hub.spigot |
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The first ability I'm going to be speaking about is a little different from **ALL** the other abilities.
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*(Upgrading this ability upgrades the chance)*
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`COMMAND/INTERVAL/CHANCE/EXECUTED_COMMAND` - <br>
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`COMMAND/INTERVAL/CHANCE/EXECUTED_COMMAND/PLAYER_MESSAGE/BROADCAST_MESSAGE` - <br>
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`INTERVAL` is when the command should execute. (in minutes) <br>
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`CHANCE` is when the interval is met, the chance to execute the command <br>
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`EXECUTED_COMMAND` is what command should be executed.
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`PLAYER_MESSAGE & BROADCAST_MESSAGE` is what would send either player/broadcast on the ability's succession. Leaving empty will mean no messages.
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So, if you put all the above in place, you should make something like... `COMMAND/5/25/eco give %player% 1500`, this gives the **Companion Holder** $1,500 every 5 minutes based on a 25 chance.
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