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Add smooth subdivision option to Subdivide Bone in multi mode

LapisSea requested to merge LapisSea/rigging_nodes:smooth-subdiv into develop

Added a smooth option to the Subdivide Bone when subdividing multiple bones.

This modifies the Subdivide Bone such as when the smooth option is enabled, each bone head and last tail is used as a control point of a catmull rom curve. The curve is sampled and its points are applied to the answer bone heads and last tail. When smooth is turned off, the node functions exactly the same.

Edited by LapisSea

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