Try and make nodes consistent between Geometry Nodes and Rigging Nodes
There are a few nodes that appear to be similar to the ones in Geometry Nodes and those in Rigging Nodes. It would be helpful to try and make the nodes the same, so people used to Geometry Nodes can transition to Rigging Nodes easier.
For example, in Geometry nodes there are some helpful vector math functions under the Vector menu item:
In Rigging Nodes, for example, doing the combine xyz action is done by going to Constants -> Vector.
In Geometry nodes, all the constants are actually in the Inputs menu.
-Jason