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Material copy script

Can be used to run a script before exporting.

Usually in Blender we have duplicate materials when adding in new models.

For ex:

  • Material (the default one)
  • Material.001 (after adding new objects that also have the Material name)
  • Material.002
  • ..

While the new Blender --> Unity workflow can work around these .001 files, it's best that they change back to the original material for sanity sake. This is done by a script that's pasted in Blender, that script can then be ran before exporting by entering it's name in the string field.

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