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Fixed export to NSI for array type parameters (int[],float[]) Fixes #175

Ogers Ruda requested to merge NSIArrayTypeFix into master

Some parameters such as depth, on cloud and marble shader were exported as float instead of float[2] (min and max). This was happening because when exporting NSITypeInteger and NISTypeFloat we were not taking in consideration the array length of the parameter, thus exporting only the first parameter in case of an array.

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