Fixed Santa giving 0 coal
What has been done in this MR?
- Fixed Santa giving 0 coal (Was using getRandom(20) instead of random(1, 20) so there was a chance to roll 0 coal
What should testers check?
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Santa should no longer give 0 coal (should always reward between 1 and 20 noted coal)
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I have tested these changes thoroughly. -
I used the relevant Thanos/Zaros tool for any JSON edits where possible, and have attached screenshots of any changes.