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Implemented Evil Bob's Island Random Event

Zerken requested to merge Zerken/2009-scape-zerken:evil-bob-island into master

Depends on !1440 (merged)

What have you done in this MR?

  • Implemented Evil Bob's Island random event by rewriting 99% of Szumaster's attempt

  • Use ::bob to start the event

    Video Source

Note: Evil Bob's Island was changed several times during 2009 and the video source provided is the closest video to 530 as possible. Any videos after January 2009 will be different. Using what videos are available. I have recreated Evil Bob's Island to be as authentic as possible to 530.

Are there any tricky things testers should keep an eye out for?

  • No
  • Yes, as follows:
    1. Verify that items are not able to be smuggled out of the event
    2. Verify logging out during the event does not break the event or there is anyway to become stuck
    3. Verify that the only way out of the event is by completing it
    4. Verify all the dialogues work correctly and interrupting dialogues does not make the event unable to be completed
    5. Verify if you are above 50 magic that you should be rewarded 650 XP(at 1x) fishing or magic experience (50/50 chance) else only receive fishing experience when below 50 magic.
  • I have tested these changes thoroughly.
  • This requires extra testing due to changes to architecture or other similarly risky changes.
  • I used the Thanos Tool for any JSON edits where possible, and have attached screenshots of any changes.
  • I acknowledge that this contribution will be released under the AGPL license.

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Edited by Zerken

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