Add attack_audios for battleaxes
This change adds the correct attack_audios for battleaxes.
It also corrects the crush animation for several battleaxes.
Are there any tricky things testers should keep an eye out for?
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No -
Yes, as follows:
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I have tested these changes thoroughly. -
This requires extra testing due to changes to architecture or other similarly risky changes. -
I used the Thanos Tool for any JSON edits where possible, and have attached screenshots of any changes. -
I acknowledge that this contribution will be released under the AGPL license.