Assorted Bugfixes
What have you done in this MR?
- More sophisticated debug varp printing (Closes #932 (closed))
- Run surprise exam reward pulse on a parallel pulse type (Closes #931 (closed))
- Voluntarily leaving a clan should now persist across relogs (Closes #937 (closed))
- Remove previous wand when purchasing MTA upgrade (closes #938)
- Fixed a confidential issue regarding teleport jewelry (closes #949)
- Fixed a bug that prevented manual casting of Ancient spells (Closes #945 (closed))
- Added many sanity checks to death code and fixed a bug with delayed impacts (Closes #941 (closed))
- Added dragon slayer requirements to Green (g) and Green (t) bodies (Closes #930 (closed))
- Rewrote the "catchup" logic used for growing farming patches during missed playtime (Closes #926 (closed))
- Made summoning potion restore 25% of summoning special energy (Closes #908 (closed))
Are there any tricky things testers should keep an eye out for?
-
No -
Yes, as follows: -
I have tested these changes thoroughly. -
This requires extra testing due to changes to architecture or other similarly risky changes. -
I used the Thanos Tool for any JSON edits where possible, and have attached screenshots of any changes. -
I acknowledge that this contribution will be released under the AGPL license.
Edited by Ceikry