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Reel in melee rank ups, correct siege/building hack armor, nerf iphicrates, small buff to archers, immortals rework, and slight boost to cata splash.

Summary

  • Elephants buffed
  • Archers buffed (infantry more so than others)
  • Siege units more hack armor +1
  • Buildings less hack armor -1
  • Melee rank ups reduced from +1 resistance, health, and 20% damage to just health and 10% damage. Skiritai controlled for and mercs recieve flat 10% buff to compensate.
  • Iphicrates nerf: Formation bonus is gone, uses 40m range for +2 armor instead of +3 and 15% movement speed.
  • Boost catapult splash damage a little, so that it is noticeable.

Rationale

These changes were pretty well agreed upon.

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