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Battle Camera 3D

ralandel requested to merge ralandel/pokemonsdk:BattleCamera3D into development

MR Description

  • This Merge request tests whether the addition of dynamic camera movement during Battle

Before testing

Notes to acknowledge before testing

  • Be sure that the two constants : Fake3D::ENABLED and Battle::BATTLE_CAMERA_3D are set to true
  • Use .gif for Sprites ad .png (to be sure that both of them work)
  • @NuriYuri or @TheRey should check how to "re-add" the shadow shader + replace correctly the moves. This means that the incongruous displacement that occurs during battle animations is not to be taken into account, and will soon be corrected.

Tests to realize

  • Test battle against a trainer (6G style, like Scout Gary from the demo)
  • Test WildBattle
  • Try to create a new BattleBack (optionnal), if you want to do it, follow the Create BattleBack with Script.md (added with the MR)

Showcasing content

https://cdn.discordapp.com/attachments/1225932564967981166/1225938481482563614/ruby_PpF0hbtRAX.gif?ex=6634bf6e&is=66336dee&hm=951cf47e525a09df94f205026c7c43a9dc7d8d45dcc494b8a0777ed784bffd90&

Sources related to this MR

Edited by ralandel

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