Projects with this topic
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fast paced action platformer roguelite
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine. Mirror from Github: https://github.com/sourceofmana/sourceofmana
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/qR6ursz7xD IRC: #sourceofmana
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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A hidden object game on the Godot Engine crafted from my story book "The mysteries of Quantum city"
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M.A.E.T (my-et) comes to life, in this small demo.
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Constraint Physics based ball and chains game.
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A .net (dotnet) console game where you just fish.
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A Docker image containing tools necessary for Common Lisp game development and deployment. https://hub.docker.com/r/lockie/docker-lisp-gamedev
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Localization is a simple solution to manage and switch between multiple languages using structured JSON file exported from an Excel sheet which can be simply shared and iterated over without having to change anything in Unity. It handles dynamic language switching, integrates with common text components, and simplifies the process of managing and updating translated content.
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