Projects with this topic
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A low-level C library to abstract over multiple graphics/compute APIs, including Vulkan and OpenGL.
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Experimental Game Engine with Vulkan render
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Vulkan Rendering Framework designed to be simple to work with, without sacrificing performance or extensibility
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A simple basis to try Vulkan shenanigans with glsl. Written by Douwe van Gijn(@snipstruis) and Dustin Meijer(@Shindorinn). Using the ISC License, see LICENSE.txt
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