Crash when Tazed
From GreenGhost on Steam:
Application has crashed: C++ exception
[string "lib/units/beings/player/states/vr/playertased..."]:192: attempt to index field '_shooting_weapons' (a nil value)
SCRIPT STACK
_check_action_primary_attack() lib/units/beings/player/states/vr/playertasedvr.lua:120
_update_check_actions() lib/units/beings/player/states/playertased.lua:151
__update_standard() lib/units/beings/player/states/playerstandard.lua:424
old_update() lib/units/beings/player/states/vr/playerstandardvr.lua:628
update() @mods/vrplus/playerstandardvr.lua:166
update() lib/units/beings/player/states/playertased.lua:133
lib/units/beings/player/playermovement.lua:318
As the VR version of PlayerTazed (in TdlQ's latest version) is not 200 lines long, this will require using an alternative decompiler, and will probably take a while to solve.