Freeglut 3, fgStructure.CurrentWindow is NULL
Tried to investigate the issue, why yade is crushing with the freeglut3. Looks like the crash is happening here:
GLint attribute_v_coord = fgStructure.CurrentWindow->Window.attribute_v_coord;
fgStructure.CurrentWindow is NULL, thus crash is happening.
In Yade crash happens in Gl1_Sphere::initGlutGlList() -> glutSolidSphere
Issue reported in the Freeglut tracker
Edited by Anton Gladky