1. 21 Mar, 2020 1 commit
  2. 06 Feb, 2020 2 commits
  3. 08 Oct, 2019 1 commit
  4. 24 Sep, 2019 1 commit
  5. 06 Aug, 2019 2 commits
  6. 28 Jul, 2019 1 commit
  7. 25 Nov, 2017 1 commit
  8. 30 May, 2016 1 commit
  9. 28 Apr, 2016 1 commit
  10. 27 Apr, 2016 1 commit
  11. 20 Apr, 2016 1 commit
  12. 19 Apr, 2016 2 commits
  13. 15 Apr, 2016 1 commit
  14. 13 Apr, 2016 1 commit
    • Jan Stransky's avatar
      Polyhedra modification · 53c3b01a
      Jan Stransky authored
      added Bo1_Polyhedra_Aabb.aabbEnlargeFactor
      added Ig2_Polyhedra_Polyhedra_PolyhedraGeom.interactionDetectionFactor
      added Ig2_Polyhedra_Polyhedra_ScGeom class
      added Ig2_Polyhedra_Polyhedra_PolyhedraGeomOrScGeom class to handle both ScGeom and PolyhedraGeom between polyhedral particles
      added example/test scripts
      53c3b01a
  15. 24 Mar, 2016 3 commits
  16. 08 Mar, 2016 1 commit
  17. 22 Oct, 2014 1 commit
  18. 20 Oct, 2014 1 commit
  19. 17 Oct, 2014 1 commit
  20. 15 Oct, 2014 1 commit
    • Anton Gladky's avatar
      Drop including "yade/" folder in cpp and hpp files. · 9b2dea31
      Anton Gladky authored
      Many years we had a symlink in build-dir "yade" which
      points to a source dir. It was neccessary for scons build
      system, which is not the case at the moment. All headers
      must be included directly without "yade/" prefix, e.g.:
      
      <core/Scene.hpp>
      <pkg/common/Sphere.hpp>
      9b2dea31
  21. 22 Sep, 2014 2 commits
  22. 18 Jul, 2014 1 commit
  23. 03 Jul, 2014 1 commit
  24. 01 Jul, 2014 1 commit
  25. 23 May, 2014 1 commit
  26. 16 May, 2014 2 commits
  27. 17 Oct, 2013 1 commit
  28. 16 Oct, 2013 1 commit
  29. 15 Oct, 2013 1 commit