1. 08 Oct, 2019 2 commits
  2. 06 Aug, 2019 1 commit
  3. 12 Mar, 2019 1 commit
  4. 22 May, 2015 1 commit
  5. 15 Oct, 2014 1 commit
    • Anton Gladky's avatar
      Drop including "yade/" folder in cpp and hpp files. · 9b2dea31
      Anton Gladky authored
      Many years we had a symlink in build-dir "yade" which
      points to a source dir. It was neccessary for scons build
      system, which is not the case at the moment. All headers
      must be included directly without "yade/" prefix, e.g.:
      
      <core/Scene.hpp>
      <pkg/common/Sphere.hpp>
      9b2dea31
  6. 11 Jul, 2014 1 commit
  7. 03 Jul, 2014 3 commits
  8. 02 Jul, 2014 1 commit
  9. 01 Jul, 2014 1 commit
  10. 23 May, 2014 1 commit
  11. 01 Apr, 2014 1 commit
  12. 27 Feb, 2011 1 commit
  13. 05 Dec, 2010 1 commit
    • Václav Šmilauer's avatar
      1. Fix L3Geom, add Sphere+Wall interactions, plus some benchmark scripts · 18a6fc0a
      Václav Šmilauer authored
      2. Add NewtonIntegrator.kinSplit, to track translational and rotational energy separately 
      3. Add --randomize option to batch, for running jobs in arbitrary order
      4. Make Body::setDynamic() (un)block State.blockedDOFs (for future compat)
      5. Add Serializable::cast<Type> static casting method
      6. Several fixes in utils, plot etc
      18a6fc0a
  14. 07 Nov, 2010 1 commit
  15. 29 Oct, 2010 2 commits
    • Václav Šmilauer's avatar
    • Václav Šmilauer's avatar
      1. Fix boost::sertialization class export (changed slightly in boost 1.42,... · cacc9589
      Václav Šmilauer authored
      1. Fix boost::sertialization class export (changed slightly in boost 1.42, which broke our case); that also solves the issues at maverick
      2. Add framework for tracking energies (will be documented at some point), added to Law2_ScGeom_FrictPhys_CundallStrack, see scripts/test/energy.py
      3. Convert energy trackers in Hertz-Mindlin to OpenMPAccumulator
      4. Make OpenMPAccumulator align storage so that each thread uses one cache line (should be faster)
      5. Make OpenMPAccumulator not require zero value pointer (is handled via ZeroInitializer template in lib/base/Math.hpp
      6. Make OpenMPAccumulator work transparently with python (it can be used as a regular attribute now), make it boost::serializable as well; it appears transparently as a number in python.
      7. Add OpenMPArrayAccumulator, for linear array of values (used in EnergyTracker)
      8. Make deprecated attributes with non-g++ compilers (clang); previously, only g++>=4.3 was supported
      9. Fix a few example script (not completed)
      cacc9589
  16. 30 Sep, 2010 1 commit
  17. 23 Sep, 2010 1 commit
    • Chiara Modenese's avatar
      1. Add scripts/test/force-network-video.py · 882a674e
      Chiara Modenese authored
      2. Rename attribute flags (Attr::readonly, Attr::triggerPostLoad etc)
      3. Detect whether display is available and store it in yade.runtime.hasDisplay (false by default); that restores the behavior of yade.qt, which raises ImportError at no display, and makes yade.plot consistent with tha variable as well
      4. Fix total running time for batches
      5. Do not send 0 refresh for finished job files (refreshes as frequently as possible, whereas no refresh was desired)
      6. Debian package depends on mencoder now
      7. qt.SnapshotEngine open the view automatically if needed (not very reliable, though)
      8. Add scripts/test/force-network-video.py
      9. Fixes in the OpenGLRenderer that avoid crashes; drawWithNames should draw shapes in the same place as draw witout names, making the selection consistent with what is seen (periodic boundaries etc)
      10. Move {ScGeom,Dem3DofGeom}::contactPoint to GenericSpheresContact
      11. Initial (not yet functional) implementation of the partial slip solution for Hertz-Mindlin (Mindlin-Deresiewitz)
      882a674e
  18. 26 Aug, 2010 1 commit
  19. 24 Aug, 2010 1 commit
  20. 15 Aug, 2010 1 commit
    • Václav Šmilauer's avatar
      1. Remove qt3 interface · 0526b731
      Václav Šmilauer authored
      2. Remove yade::serialization and related otherwise useless files 
      3. Remove lib/loki, use the official Loki library (in /usr/include/loki, package libloki-dev) instead, except for (highly incompatible) Singleton, which was moved to lib/base.
      0526b731
  21. 27 Jul, 2010 1 commit
  22. 26 Jul, 2010 1 commit
  23. 24 Jul, 2010 1 commit
    • Václav Šmilauer's avatar
      1. Remove linkStrategy option. Specifying chunkSize=1 provides the per-plugin linkage. · cc7568a7
      Václav Šmilauer authored
      2. Add qt4 feature, which conflicts qt3. Qt3 must be now explicitly defined. QT4DIR must be defined (defaults to /usr/share/qt4, which works for debian)
      3. Add checks for python modules and prettify boost checks.
      4. Remove a lot of legacy code, so that the qt4 build avoids yade::serialization completely
      5. Add live inspection and modification of arbitrary sequences, for a showcase see the Inspect button on the simulation tab (Body/Interaction inspection will be rather easy as well)
      6. Add common handling of number arrays (Vector3, Matrix3, Quaternion)
      7. Add to-python converters for vector<vector<string>> and list<string> (only needed in Dispatchers, avoids tome exceptions)
      8. Rename OpenGLRenderingEngine to OpenGLRenderer
      cc7568a7
  24. 18 Jul, 2010 1 commit
  25. 14 Jul, 2010 1 commit
  26. 13 Jul, 2010 1 commit
  27. 12 Jun, 2010 1 commit
  28. 11 May, 2010 1 commit
  29. 03 May, 2010 1 commit
  30. 24 Apr, 2010 1 commit
  31. 23 Apr, 2010 1 commit
  32. 20 Apr, 2010 1 commit
  33. 19 Apr, 2010 2 commits
  34. 16 Apr, 2010 2 commits