Defines a 100 frame death animation that start at frame 1, plays at 30 frames per second and does not loop.
Animations must be in this order (these are the values for animname):
Lines marked with a * need to loop (last number on the line should be 1).
If you make 1 looping animation and place model on map as misc_gamemodel it will be animated.
To play such a self-playing animation you just use self.frame=1 to play 1st animation, self.frame=2 to play 2nd animation, etc.
If the animation does not loop, it will just stop at the last frame and stay there until you run another animation.