Stutters on Xonotic SDL autobuild
With latest SDL autobuild on Linux, the game stutters every 5 seconds or so. The game seems to "freeze" for a short time, and the FPS counter reports a FPS drop. It may happen on Windows as well, but I can't test it.
It doesn't happen with the GLX executable or with a git build.
Not sure if this issue was already there or not before #208 (closed) was fixed, or if it was introduced by the fix.