linux64-sdl is broken on Ubuntu
On Ubuntu 16.04 with Xmonad as Window Manager, the sdl version only shows a black screen. This isn't a pressing issue, however, as the glx version works like a charm.
Game is Xonotic using base gamedir data
gamename for server filtering: Xonotic
Xonotic Linux 22:06:02 Mar 31 2017 - release
Current nice level is below the soft limit - cannot use niceness
Skeletal animation uses SSE code path
DPSOFTRAST available (SSE2 instructions detected)
Failed to init SDL joystick subsystem:
execing quake.rc
execing default.cfg
execing defaultXonotic.cfg
execing sRGB-disable.cfg
menu: program is not loaded
execing weapons.cfg
execing binds-xonotic.cfg
execing cdtracks.cfg
execing balance-xonotic.cfg
execing bal-wep-xonotic.cfg
execing effects-normal.cfg
execing physicsX.cfg
execing turrets.cfg
execing crosshairs.cfg
execing gamemodes.cfg
execing ctfscoring-samual.cfg
execing mutators.cfg
execing notifications.cfg
execing monsters.cfg
execing minigames.cfg
execing physics.cfg
execing commands.cfg
execing _hud_common.cfg
execing _hud_descriptions.cfg
execing hud_luma.cfg
execing config.cfg
"maxplayers" set to "1"
execing data/campaign.cfg
execing config_update.cfg
execing font-xolonium.cfg
client: program is not loaded
execing autoexec/empty.cfg
execing autoexec.cfg
Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
Loaded private ID key_0.d0si for key_0.d0pk (public key fingerprint: 1ATT/UnNvl5w7sSFLYuJrAnZ6Q5eu38L0rpmgtUw4jg=)
there is already a signed private key for 0
execing post-config.cfg
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Linked against SDL version 2.0.5
Using SDL library version 2.0.5
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION: 3.0 Mesa 12.0.6
vid.support.arb_multisample 1
vid.support.gl20shaders 1
NOTE: requested 1x AA, got 0x AA
Video Mode: fullscreen 1600x900x32x0.00hz