xonotic-maps.pk3dir issueshttps://gitlab.com/xonotic/xonotic-maps.pk3dir/-/issues2023-05-31T16:14:39Zhttps://gitlab.com/xonotic/xonotic-maps.pk3dir/-/issues/208Wrong sun elevation in skies_polluted_earth.shader2023-05-31T16:14:39ZSpike29Wrong sun elevation in skies_polluted_earth.shaderAs seen in the screenshot below, the sun elevation set in `scripts/skies_polluted_earth.shader` (30°) is too high, the shadows are too short compared to the position of the sun, which is behind these panels:
![xonotic20230515110151-00](...As seen in the screenshot below, the sun elevation set in `scripts/skies_polluted_earth.shader` (30°) is too high, the shadows are too short compared to the position of the sun, which is behind these panels:
![xonotic20230515110151-00](/uploads/8d7bbfa6f09fb4e521475dfcfbcf33d5/xonotic20230515110151-00.jpg)
Changing the sun elevation value would involve rebuilding maps that use this skybox: Boil, Geoplanetary, Implosion, SilentSiege & Space-Elevator. A low-angled sunlight would probably change the way these maps look, especially the space maps, maybe not for the best?