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    • Move trigger_hurt down as the trigger_hurt box generated by the game extends in… · c92b1b21
      Move trigger_hurt down as the trigger_hurt box generated by the game extends in the middle of the map (teleport area), which is bad for 2 reasons: 1. bots inside or above it try to evade it by rocketjumping with the devastator (and other minor issues) 2. when a player is touching this trigger_hurt box, game does a quite expensive check in game (EXACTTRIGGER_TOUCH) every frame per player to see if they touch the trigger_hurt brush
      terencehill authored