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Xonotic
xonotic-maps.pk3dir
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divVerent/stormkeep-sRGB
ae8b7f73
·
all I need is a new compile to test something
·
Dec 31, 2011
cbrutail/map-spiderlair
2d0f8a3f
·
HUGE Assault map with vehicles, spiderbots, blowing up stuff and shit. First map commit.
·
Jan 05, 2012
itsme/strength
77ca2c02
·
new version to force compile
·
Jan 06, 2012
nifrek/srgb_testing
07390174
·
some texturing with darker shades closer to xonotic textures in general (still...
·
Jan 10, 2012
theshadow/aqueous
d3df85c5
·
Merge remote-tracking branch 'origin/master' into theshadow/aqueous
·
Jan 20, 2012
tzork/map-brokenworld_r4
8d9ba0ff
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Fix _skybox models, scale, bot waypoints
·
Jan 29, 2012
tzork/map-controlfactor-v3
93a67da9
·
Controlfactor
·
Jan 30, 2012
theshadow/maze
75e03d53
·
kick autobuild, hopefully it doesn't break everything again.
·
Feb 06, 2012
divVerent/lightbox-testmap
88f6fda0
·
new compile please
·
Feb 09, 2012
savagex/hydroxon
944f6658
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another clipping fix (thanks matthiaskrgr)
·
Feb 12, 2012
theshadow/reflection
5e5acf75
·
clean up unused files
·
Feb 16, 2012
tzork/map-snafu-test2
aa73e81e
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two testmaps for snafu
·
Feb 19, 2012
divVerent/afterslime-zfight-fix-by-cortez
7ad85b06
·
Merge remote-tracking branch 'origin/divVerent/afterslime-zfight-fix-by-cortez'
·
Mar 01, 2012
kuniuthefrogg/aviation
c23134fa
·
new mapinfo, small change in map.options
·
Mar 10, 2012
morphed/girder
d7ca572d
·
girder model
·
Mar 22, 2012
kuniuthefrogg/azalea-sRGB
e521f2c0
·
final polishing
·
Apr 02, 2012
divVerent/shader-cpp-test
97c2f02c
·
use the shader preprocessor for exomorphx; call the cvar cl_cubemap_textures
·
Apr 05, 2012
theshadow/crucible
b5ab75de
·
removed spiderbot, added some trims, and messed around with the lava shader.
·
Apr 15, 2012
mirceakitsune/func_train_beizer_curve
90ba70c8
·
More work on the train. Also made the walls a little thicker and added some...
·
May 26, 2012
mirceakitsune/donotmerge-city_hubs
404daea9
·
Add supporting structure for the suspended rails and some new details to the train station
·
May 29, 2012
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