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Xonotic
xonotic-maps.pk3dir
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Acidphase/mapstuff
0d5931a2
·
New map hence dmidea just testing it out
·
Oct 09, 2013
cbrutail/map-forxtron
c672e4d9
·
adding shaderrs and textures needed for previous commit
·
Sep 30, 2013
matthiaskrgr/solarium_
30b63496
·
map: solarium: bounce 8
·
Sep 30, 2013
matthiaskrgr/techassault
d1ff3d7b
·
map: techassault: actually, recompile map to get new lightmaps of size 1024,...
·
Sep 30, 2013
divVerent/redrain
90397349
·
Rebuild.
·
Sep 29, 2013
divVerent/undrain
ee593ccd
·
Make drain use a pre-scale, not post-scale.
·
Sep 29, 2013
cbrutail/map-breath
680f308a
·
Merge branch 'master' into cbrutail/map-breath
·
Sep 25, 2013
cbrutail/specialmap-limbo
0b8511db
·
Limbo map to fool around. It's fun!
·
Sep 24, 2013
divVerent/verify-srgb-formulas
bcb90d87
·
a new one
·
Sep 24, 2013
debugger/more_old_skies
1af37cae
·
adding old 'desert' and 'mandelbrot' skies
·
Sep 24, 2013
debugger/fruitiex/flow
377f5d2b
·
adding a very old test duel map by fruitieX to the map compile server
·
Sep 23, 2013
debugger/nopicmip_grates
0714763a
·
assigning a 'nopicmip' key to every grate texture to prevent minor bugs
·
Sep 23, 2013
cbrutail/map-vociferous
4f25f653
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Merge branch 'master' into cbrutail/map-vociferous
·
Sep 23, 2013
matthiaskrgr/test
de946b3a
·
recolor some brush.
·
Sep 23, 2013
monad/zenith
54dfc3c2
·
Add hint brushes
·
Sep 22, 2013
matthiaskrgr/bounce_8
e11aa395
·
space-elevator: bounce 8
·
Sep 21, 2013
cbrutail/map-NN-trytofix
8a686e93
·
glassx shader on energy shields. makes them glass shields now.
·
Sep 21, 2013
matthiaskrgr/stormkeep_barrel_readd
207c44a2
·
stormkeep: change positions of the new barrels a bit, this is easier now since...
·
Sep 20, 2013
matthiaskrgr/lightspeed
6d460581
·
lightspeed: lightmapsize 1024 is default now, no need to set this manually.
·
Sep 20, 2013
divVerent/toxic
ad4f0c60
·
Get rid of some flags we really shouldn't be using.
·
Sep 20, 2013
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