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Xonotic
xonotic-data.pk3dir
Merge requests
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54
Merged
1,035
Closed
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Updated date
Various Q3 and QL map entity features and fixes
!1268
· created
Mar 21, 2024
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
MR Size
Medium
RN
Gameplay: Map entities
Topic: Q3 compat
Merged
Approved
18
updated
Apr 17, 2024
Merge branch bones_was_here/q3compat
!849
· created
Aug 02, 2020
by
bones_was_here
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
Merged
Approved
9
updated
Apr 17, 2024
Minor improvements and optimizations to the Darkness nade effect
!1236
· created
Aug 24, 2023
by
terencehill
MR Size
Small
RN
Gameplay: Mutators
Merged
Approved
0
updated
Apr 11, 2024
Add damage and force falloff to shotgun, machinegun, rifle, vaporizer, okmachinegun and okshotgun
!929
· created
Sep 03, 2021
by
Dr. Jaska
Topic: Balance
Topic: Weapons
Approved
12
updated
Apr 10, 2024
Implement a fixed spread pattern, for (OK) Shotgun (Crylink and Hagar share the function call also)
!1169
· created
May 17, 2023
by
Dr. Jaska
RN
Gameplay: Weapons
Topic: Balance
Topic: Weapons
0 of 2 Approvals
41
updated
Apr 07, 2024
server side option for both (old) or individually silent or particleless (re)spawning
!1218
· created
Jun 29, 2023
by
Dr. Jaska
MR Size
Tiny
Topic: Audio
Merged
Approved
12
updated
Apr 07, 2024
Fix sometimes wrong horizontal alignment of some messages in the HUD
!1274
· created
Apr 07, 2024
by
terencehill
MR Size
Tiny
RN
UI: HUD etc
Topic: HUD
0 of 2 Approvals
0
updated
Apr 07, 2024
Scoreboard: limit width of field titles and show too long titles compressed
!1273
· created
Apr 03, 2024
by
terencehill
MR Size
Small
RN
UI: HUD etc
Topic: HUD
Merged
Approved
4
updated
Apr 07, 2024
Scoreboard: cut field names exceeding a certain (configurable) width
!1223
· created
Jul 13, 2023
by
terencehill
MR Size
Tiny
RN
UI: HUD etc
Topic: HUD
Topic: i18n (translations)
Closed
Approved
1
updated
Apr 03, 2024
Script cleanup
!1270
· created
Mar 29, 2024
by
Dr. Jaska
RN
CQ: Refactoring
Topic: Build
0 of 2 Approvals
0
updated
Apr 01, 2024
Fix / improve custom gametype handling
!1269
· created
Mar 22, 2024
by
terencehill
MR Size
Small
RN
UI: HUD etc
Topic: Client
Topic: HUD
Merged
Approved
4
updated
Apr 01, 2024
Survival and CA: when the game ends restore previous status
!1272
· created
Apr 01, 2024
by
terencehill
MR Size
Small
0 of 2 Approvals
0
updated
Apr 01, 2024
Remove legacy Quake bbox expansion & related item placement and networking upgrades
!1234
· created
Aug 20, 2023
by
bones_was_here
Xonotic 0.9
RN
Physics
Topic: Network
Topic: Physics
Topic: Q3 compat
Merged
Approved
14
updated
Apr 01, 2024
Added a delay (1sec default) before counting round's score for CA, FT and Survival to allow for ties.
!1187
· created
Jun 04, 2023
by
Dr. Jaska
Xonotic 0.9
Topic: Balance
0 of 2 Approvals
2
updated
Mar 31, 2024
Crylink balance change as a bandaid fix to remove falloff from splash damage
!883
· created
Mar 11, 2021
by
Dr. Jaska
Xonotic 0.8.6
RN
Gameplay: Weapons
Topic: Balance
Merged
Approved
2
updated
Mar 30, 2024
More consistent and visible map metadata
!1271
· created
Mar 30, 2024
by
bones_was_here
MR Size
Small
RN
UI: Menu
Topic: Menu
Topic: Q3 compat
0 of 2 Approvals
0
updated
Mar 30, 2024
Implement XDF Compatibility: target_speed
!1136
· created
Feb 06, 2023
by
Juhu
Q3A, Q3TA, DeFRaG, CPMA, QL compatibility
RN
Gameplay: Map entities
Topic: Physics
Topic: Q3 compat
Merged
Approved
1
22
updated
Mar 29, 2024
Freeze Tag: players spawn with some lives and get eliminated if they are fragged after they lost all their lives
!1257
· created
Jan 08, 2024
by
terencehill
MR Size
Medium
RN
Gameplay: FT
Topic: Gameplay
0 of 2 Approvals
2
updated
Mar 27, 2024
Separated handicap into give and take variables
!1232
· created
Aug 18, 2023
by
Dr. Jaska
RN
Gameplay: Mutators
0 of 2 Approvals
1
9
updated
Mar 25, 2024
Draft: Fix some minor issues due to bad status effect end time handling
!1228
· created
Aug 09, 2023
by
terencehill
MR Size
Tiny
RN
Game Logic
Topic: Gamelogic
0 of 2 Approvals
4
updated
Mar 24, 2024
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