DamageEffects: (client/damage.qc) Sometimes the blood of aliens and robots is red
MayEpper created issue #1176 (closed) on 2012-04-22T11:22:33Z:
DamageEffects: (client/damage.qc) Sometimes the blood of aliens and robots is red.
I tried to debug this. Seems to happen where there’s a big battle, lots of uzi ing and shotgunning happening. I don’t see in the code where the prob is. I suspect that what happens is that damage is being done concurrently to a non-alien/etc player and the code just sees “damage” and "(not the alien/robot species string) as damage was being done to another. You have to have a battle happening to get this effect.