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common shaders & textures
tZork created issue #106 (closed) on 2010-04-28T18:23:56Z:
Cleanup common.shader (remove things not supported by dp/Xonotic)
New 256x256 images for common shaders (old 64x64 ones go impossibly small in radiant when you ‘zoom’ normal map-textures to a sane size)
same for textures/radiant